Anonymous
Details
Skills
Well versed in Blender, Substance Painter, ZBrush, Marmoset, Unreal Engine and Reality Capture. Secondary software's include Godot Engine, Maya and Unity
About
A passionate and motivated 3D Artist. With my experience as a university student in 3D and an intern for Lucid Games I have persistently honed my craft as a quick and thorough learner, developing an understanding of a multitude of skills and workflows within my field. Through this I have become more flexible with problem-solving and a keen eye for detail. I work well within a team as I am both open-minded and constructive, as such I always strive to seek the best outcome through collaboration ensuring that tasks are well prioritized and deadlines are met on time. I am honest, reliable and take pride in a executing any given task to the best of my abilities.